[article]
Titre : |
Algorithmic bricks : a tangible robot programming tool for elementary school students |
Type de document : |
texte imprimé |
Auteurs : |
Dai-Young Kwon, Auteur ; Han-Sung Kim, Auteur ; Jae-Kwoun Shim, Auteur |
Année de publication : |
2013 |
Article en page(s) : |
pp. 474 - 479 |
Note générale : |
Education |
Langues : |
Anglais (eng) |
Mots-clés : |
Computer science education Educational robot Procedural programming Tangible user interface |
Résumé : |
Tangible programming tools enable children to easily learn the programming process, previously considered to be difficult for them. While various tangible programming tools have been developed, there is still a lack of available tools to help students experience the general programming process. This study therefore developed a tool called Algorithmic Bricks (A-Bricks), to improve the programming language experience by considering and utilizing characteristics of procedural language. Specifically, elements such as sequence, repetition, condition, function, and parameter were used to develop A-Bricks. In addition, this study observed the benefits of A-Bricks and confirmed its potential as a tangible educational programming tool by comparing and analyzing elementary school students using A-Bricks to control groups using Scratch. |
ISSN : |
0018-9359 |
En ligne : |
http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6172535&sortType%3Das [...] |
in IEEE transactions on education > Vol. 55 N° 4 (Novembre 2012) . - pp. 474 - 479
[article] Algorithmic bricks : a tangible robot programming tool for elementary school students [texte imprimé] / Dai-Young Kwon, Auteur ; Han-Sung Kim, Auteur ; Jae-Kwoun Shim, Auteur . - 2013 . - pp. 474 - 479. Education Langues : Anglais ( eng) in IEEE transactions on education > Vol. 55 N° 4 (Novembre 2012) . - pp. 474 - 479
Mots-clés : |
Computer science education Educational robot Procedural programming Tangible user interface |
Résumé : |
Tangible programming tools enable children to easily learn the programming process, previously considered to be difficult for them. While various tangible programming tools have been developed, there is still a lack of available tools to help students experience the general programming process. This study therefore developed a tool called Algorithmic Bricks (A-Bricks), to improve the programming language experience by considering and utilizing characteristics of procedural language. Specifically, elements such as sequence, repetition, condition, function, and parameter were used to develop A-Bricks. In addition, this study observed the benefits of A-Bricks and confirmed its potential as a tangible educational programming tool by comparing and analyzing elementary school students using A-Bricks to control groups using Scratch. |
ISSN : |
0018-9359 |
En ligne : |
http://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6172535&sortType%3Das [...] |
|